수업 007 (04.13 2020) TankMode/SeizeMode

2020. 4. 13. 18:20
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1. Class 'App'

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using System;
using System.Collections.Generic;
 
namespace Study._8_5
{
    class App
    {
        public App()
        {
            Factory factory = new Factory();
            SiegeTank siegeTank= factory.CreateSiegeTank();
            siegeTank.MoveSiegeTank();
            siegeTank.ChageMode();
            siegeTank.MoveSiegeTank();
        }
    }
}
 
 
 

 

2. Class 'Factory'

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
 
namespace Study._8_5
{
    class Factory
    {
        public Factory()
        {
            Console.WriteLine("Factory가 생성되었습니다.");
        }
        // 기능
        public SiegeTank CreateSiegeTank()
        {
            SiegeTank siegetank = new SiegeTank();
            return siegetank;
        }
    }
}
 
 
 

 

3. Class 'SiegeTank'

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
 
namespace Study._8_5
{
    public enum eModeType
    {
        TankMode,
        SiegeMode
    }
    class SiegeTank
    {
        public eModeType modeType;
 
        public SiegeTank()
        {
            this.modeType = eModeType.TankMode;
            Console.WriteLine("SiegeTank가 생성되었습니다.");
        }
        public void MoveSiegeTank()
        {
            if (this.modeType == eModeType.TankMode)
            {
                Console.WriteLine("SiegeTank가 이동했습니다.");
            }
            else if (this.modeType == eModeType.SiegeMode)
            {
                Console.WriteLine("{0}에서는 이동 할수 없습니다."this.modeType);
            }
        }
        public void ChageMode()
        {
            eModeType prevMode = this.modeType;
 
            if (this.modeType == eModeType.SiegeMode)
            {
                this.modeType = eModeType.TankMode;
            }
            else
            {
                this.modeType = eModeType.SiegeMode;
            }
            Console.WriteLine("{0} -> {1}", prevMode, this.modeType);
        }
    }
}
 
 
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